# Daphne custom joystick mapping # # Any inputs defined below will map a joystick button to # Daphne input, regardless of remapping that occurs in emulationstation. # # Each input is mapped to 1 joystick button (or 0 for "none") # # Find joystick button codes by running: # $ jstest /dev/input/js0 # and ADDING ONE to the button code you want. # # Example: Quit will always be js button 14 # KEY_QUIT = 15 # # (Place all entries after [KEYBOARD]) [KEYBOARD] END